![]() No change to the Inf Lockpicks since I haven't found a good compare out for it yet, if you care about not cluttering your inventory for quest items then only enable it when lockpicking for now. I dunno if it's a static hash or dynamic but I'm sure you guys will let me know if it's the latter. The item mouseover has both item ID and quantity. Update 2: Added in a Force Flashlight Script and an Item Mouseover script (thanks to Zachillios for finding the function). Update 3: Added in a FOV pointer, affects only your normal FOV so it won't mess with aiming values. Added in some Mercenary Mode scripts (thanks Caliber, demo timer stopper works for the mercenary mode timer as well), an Ignore CP cost script, No Tank Gun Cooldown and a freeze enemies script (thanks Mr Modification). ![]() Also have a better way of doing Godmode now that will definitely only affect the player and basically works by disabling the player hitbox collision (this is also how I do the walk through walls but that one is a bit buggy). Update 4: Finally managed to get the right (I hope) structure sequence for pointers so I've added a bunch.
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